This week we cover the final faction rally of season 2 in Destiny 2. We then chat about Warframe's 5 year anniversary with free goodies for players to collect before March 26. The Division 2 was officially announced and we have some thoughts on the press release. Monster Hunter World is receiving a giant free title update in the next few days that looks awesome, and Battlefront 2 is bringing microtransactions back to the game. Thanks for listening!
This week its all about update 1.1.4 Preview, no more radar in trials and competitive moving forward. Buffs are coming to most weapons across the sandbox along with big movement speed changes across the board as well. Is this enough though to bring back lapsed players? Bungie has a tough road ahead between now and Expansion two. Thanks for listening to this week’s show.
This week we go over more details of update 1.1.4 arriving in a few weeks. This update will bring sandbox tuning, rotational PvP playlists, and more. Iron Banner 6v6 will be introduced shortly after, which will be Control but with some game tuning adjustments with 6v6 in mind. Will 6v6 be chaotic on some of the smaller maps, and will the sandbox changes address the communities concerns with the TTK of Destiny 2 PvP? Nightfall scoring has been launched and of course cheese was discovered and utilized. Thanks for listening to this week’s show.
This week we cover the new Nightfall Scoring Emblem system with Auras, score thresholds, emblem variants, and more! Mods 2.0 has been delayed beyond Expansion 2 unfortunately but there are some elements moving up in the development timeline such as Rumble. Rumble will be returning to Destiny late March but as a weekly rotational playlist. The Destiny community is left in an odd spot as Bungie shifts large scale improvements further back on the timeline. On the one hand we want to see these features implemented in an effective way, but on the other hand player's patience has run dry. Thanks for listening and have a great week guardians.
Should Destiny 2 have been a sequel? For months the community has been discussing the concept of Destiny 1 vs Destiny 2. This week we cover the february faction rally, the main changes coming to the event, new weapons and more. We'll also dive into a readers question that digs deep into the idea of the consequences of a sequel, and the expectations associated with them. Thanks for listening and have a great week guardians. Join the DTS Discord https://discord.me/destinytheshow All the links and sources can be found at https://destinytheshow.com
This week we break down the new Nightfall Scoring system coming to Destiny 2, complete with challenge modifier cards, new timing mechanics, emblems, auras, and more. We will also go into detail with curated raids explained. This new high end raid activity will each week bring forth a curated prestige mode raid with load out restrictions, modifiers, and tweaks to make the experience fresh more challenging and to keep players raiding. Whether it is a Raid Liar, the Leviathan Raid, or new raids this new activity sounds like a great idea. We’ll cover Crimson Days and the new crimson days rewards plus how they are earned. Finally we’ll close with the Activision Blizzard Q4 Investor earnings call which gave a lot more insight into the state of Destiny 2 than what listeners expected. Thanks for listening.
Mods 2.0 has been pushed back until May, as has the start of Season 3. We can assume as well that DLC 2 will be releasing in May alongside the launch of Season 3. Timelines are the focus of the discussion as the pace of Destiny 2 renovations are quite slow unfortunately. Prestige Eater of Worlds will also release in May which begs the question, did the second Raid Lair get delayed to sometime this summer? The ball is in Bungie’s court, hopefully they can find some ways to score soon.
This week we talk about the epic raid reward updates coming this week plus the new masterworks armor system. Honestly this is the best TWAB of Destiny 2. If Bungie can keep supplying updates and transparency like what was seen in this week’s blog post then the ship can be turned around for Destiny 2. Iron Banner returns this week with positive changes to the reward economy. The raid reward overhaul details not only positive changes but a fantastic long term pursuit for raiders to engage with the Leviathan and Eater of Worlds every single week. Bungie addresses the shader issue head on and concedes the point that the community wants unlimited use shaders back. Bungie talks about exploring methods in which we can achieve a better state of shaders, either with the return of unlimited use, or a kiosk that will help with the mass delete issues present currently. Anthem has been pushed back to 2019 in an attempt to polish the game further, and a CNBC article on Destiny 2 urges vigilance from investors in regards to Activision Blizzard due to Destiny 2’s recent community reception. Thanks for listening!
This week we recap the Faction Rally from this last week, token farming lockouts had a negative impact on the event in tandem with a new exotic ghost shell being sold for almost 3,000 silver dust from reverse that helped increase drop chances of faction consumables. Mods 2.0 is supposedly releasing in February, what could the system bring to the table and will it be a step back in the right direction? Thanks for listening!
This week we unpack the Bungie Dev Update. After the long winter break hiatus Bungie returns to detail the next steps they have planned for Destiny 2. It seems by the time we reach Fall 2018 a lot of positive changes will arrive. But the players have to ask themselves, is it too little too late? Most of these features returning are elements that existed in Destiny 1. Its going to be a long road just to get back to Destiny 1 standards. However these are the steps necessary to improve the game. Should Bungie have adopted an all hands on deck approach, was that even possible in the first place? Thanks for listening and have a great week guardians!